Diplomacy (Skill) (Midnight)
Diplomacy is better suited for use with common folk or other rebels rather than with the forces of the Shadow, who are not given to negotiate with anyone outside of their command structure. It can be an essential skill when looking for a place to hide or trying to gain the aid of locals, who will be risking life and limb to aid suspicious strangers.
Add 5 to the DC to achieve a new attitude when using Diplomacy with strangers in MIDNIGHT, who usually start with an attitude of Unfriendly. This can be somewhat mitigated with circumstance bonuses in areas where the Shadow’s grip is not so strong, but in general the common folk of Eredane are careful with their allegiances, as giving the slightest aid to rebels or fey folk carries penalties from hard labor to death, depending on who catches them.